- KUNC (NPR): Could AI be the next college teaching assistant? Some Colorado professors believe so (May 2024)
- KOA News Radio Denver: University of Northern Colorado Professor Matt Farber on AI in Education (May 2024)
- Denver Post: ChatGPT is transforming Colorado education, for better and worse. Experts say maybe that’s a good thing. (May 2024)
- KOA News Radio Denver: UNC Professor Matthew Farber explains what ChatGPT is and how it’s used (February 2023)
- The Washington Post: Can video games teach people to be more empathetic? Maybe. (June 2022)
- Moshi: Healthy Technology Habits for Kids – SEL and Gaming (April 2022)
- 10 Minute Teacher Podcast: SEL Games: Learning Life Skills Through Games (March 2022)
- EdExpert (Russia): Empathy as a Lifestyle (December 2021)
- UNC Today: Game On – Students Share UNC Experience Through Game Design Event (October 2021)
- EdWeek Market Brief: 5 Core Pieces of Social-Emotional Learning Research That Ed. Companies Can’t Overlook (October 2021)
- Fast Company: A Game of Their Own: Summer Camp Empowers Girls to Design and Play Their Own Digital Works (August 2021)
- The 74 Million: A Game of Their Own: Summer Camp Empowers Girls to Design and Play Their Own Digital Works (August 2021)
- iThrive Games: Game-Based Learning Reads: Three Books That Will Make You a GBL Believer (August 2021)
- Joan Ganz Cooney Center at Sesame Workshop: Mood Management Theory and Video Games (August 2021)
- OnEducation podcast (July 2021)
- USA Today Back to School Magazine: Game On: The Future of Learning Might be Gamification (July 2021)
- University of Northern Colorado Magazine: Back to School 2020 (December 2020)
- University of Northern Colorado News: Making a Game of It (March 2019)
- University of Northern Colorado News: Recap: Twitter Chat on Game-Based Learning (February 2019)
- Ozobot Education Blog: Gamification 101: How to Enhance Your Lesson Plans With Games (February 2019)
- University of Northern Colorado News: For the Love of Video Games: UNC’s eSports Club Growing on Campus (January 2019)
- The London Free Press: New breed of video games lets you walk in another’s shoes (November 2019)
- APA Monitor on Psychology: Games with Impact (September 2019)
- University of Northern Colorado News: Game Design Studio Kicks Off on Campus for Two Weeks (July 2019)
- Classcraft: What serious lessons come from playing games in the classroom
(February 2019) - iThrive (February 2019): Game-Based Social and Emotional Learning for High School English Class
- EdSurge: Educators Share How Video Games Can Help Kids Build SEL Skills (January 2019)
- Professor Game podcast: Matthew Farber and Constructionist Gaming (January 2019)
- The Denver Post: Colorado teachers aim to harness the power of cellphones (August 2018)
- University of Northern Colorado’s Bear in Mind Podcast: Episode 39 – Learning through Games! (July 2018)
- Course Hero: Teach Critical Thinking with Breakout EDU Games (June 2018)
- Mind Research Institute: 11 Enlightening Summer Reads for Educators (June 2018)
- The Denver Post: CU researchers launch “cyberbullying detector” program for social media (June 2018)
- Filament Games: Game-Based Learning Book Recommendations (May 2018)
- KQED Education: Teachers who Blog: The Best of 2017 (December 2018)
- DML Central: Developing Socially Engaged Youth Through Game Design (October 2017)
- WNYC (NPR): Using Digital Games–And Empathy–As Teaching Tools (June 2017)
- District Administration: K12 Embraces Video Games (May 2017)
- Filament Games Podcast: Gamifying Your Classroom with Matthew Farber (May 2017)
- The 10-Minute Teacher Show with Vicki Davis (coolcatteacher): Game-Based Learning and Twine (May 2017)
- Institute of Play blog: Community Spotlight: Matthew Farber, Ed.D. (April 2017)
- Fox News Radio: Pokémon Go in the Classroom? (July 2016)
- USA Today: Educators See Gold in Pokémon Go (July 2016)
- Wall Street Journal: Videogame ‘Civilization’ to Make Inroads in Classrooms (June 2016)
- BrainPOP: Getting to Know Certified BrainPOP Educator of the Month Matthew Farber (June 2016)
- Cooney Center at Sesame Workshop Games+Learning: Supreme Court Justice-Led Non-Profit Updates Game for Election Season (May 2016)
- Cool Teachers Show (Boise State University): Dr. Matthew Farber: International Man of Mystery (April 2016)
- College Ready Ohio (Ohio State University): Gaming and Badging (February 2016)
- Tap Into Denville: Denville Faculty Spotlight: Matthew Farber (January 2016)
- TL Talk Radio: Season 2: Episode 9 – Gamify Your Classroom – Interview with Matthew Farber [Podcast](December 2015)
- The Daily Record: Google Takes Morristown Students on Virtual Field Trips (November 2015)
- USA Today: History’s horrors can be taught through classroom games: Column (September 2015)
- Cooney Center at Sesame Workshop Games+Learning: Text-Based Gaming a First Step to Getting More Games in Classrooms (August 2015)
- KQED/MindShift: Can an Immersive Video Game Teach the Nuances of American History? (August 2015)
- Coffee with a Geek: Interview with Matthew Farber (August 2015)
- The Capitol Times: UW-Madison’s Games Learning Society Conference Explores Gaming in the Classroom (July 2015)
- The Elements of a Great Educational Game, interview by Vicki Davis, on BAM! Radio (May 2015)
- Tech Taught: Level Up! Classroom “Gamification” Reinforces Thinking (April 2015)
- Streaming Media magazine: The State of Education Video 2015 (March 2015)
- Daily Genius: How to Start Using Game Education (Plus 4 Games Worth Trying) (March 2015)
- National Writing Project: Getting Games Right: How GlassLab Makes Products Teacher Want (February 2015)
- The Virtual Memories Show podcast: Episode 106: Matt Farber – The Magic Circle (February 2015)
- Joan Ganz Cooney Center at Sesame Workshop Games+Learning: Author Offers Real-World View of Bringing Games Into The Classroom (January 2015)
- NorthJersey.com: Fun and Games Lead to Learning in Farber’s Denville Classroom (January 2015)
- EdGamer 149: Matt Farber Discusses His Book, “Gamify Your Classroom” (iTunes and Stitcher) (January 2015)
- T.H.E. Journal (October 2014): 5 Skills Games Teach Better Than Textbooks
- NEA Today magazine (Summer 2014): Gamification in the Classroom: The Right or Wrong Way to Motivate Students?
- Education Week magazine (March 2014): Testing Embedded in Digital Games Yields Key Data
- TeacherCast (Fall 2013): Live from the NJEA Convention
- Mental_Floss (November 2013): SimCityEDU: Gaming in the Classroom
- HotChalk (Summer 2013): Teacher Makes Classes Seem More Like Video Games
- Streaming Media magazine (March 2013): The State of Educational Video